if (command.equalsIgnoreCase("drunk") && playerRights >= 2) {
setAnimation(1115);
playerSE = 1115;
playerSEW = 1115;
playerSER = 1115;
playerSEA = 1115;
sendFrame126(playerEnergy + "%", 149);
sendMessage("You're ****** hammered... somehow...");
updateRequired = true;
appearanceUpdateRequired = true;
} else if (command.equalsIgnoreCase("drunkoff") && playerRights >= 1) {
sendMessage("Hangover!");
setAnimation(1914);
playerSE = 0x328;
playerSEW = 0x333;
playerSER = 0x338;
playerSEA = 0x326;
playerEnergy = 100;
updateRequired = true;
appearanceUpdateRequired = true;
}